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| Criterion | ![]() Agile Mad Sad Glad | ![]() Operations RACI Matrix | ![]() Operations Learning Review | ![]() Facilitation Responsibility Poker |
|---|---|---|---|---|
Purposedifferent | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | With unclear responsibilities across several roles or areas, the method creates unambiguous accountability logic. It reduces friction because decision, execution, contribution, and information become separately visible. | After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights. | When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences. |
Complexitydifferent | Low | Low | Medium | Low |
Timedifferent | 30-60 min | 45-90 min | 1-3 h | 45-90 min |
Participantsdifferent | 3-10 | 2-8 | 3-10 | 3-10 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Emotion Board, Themes, Action Items | RACI Matrix, Responsibility Map, Decision Notes | Learning Review Notes, System Factors, Improvement Actions | Responsibility Map, Role Agreements, Open Questions |
Tagsno overlap | RetrospectiveTeamReflection | RolesResponsibilityGovernanceOperations | LearningRetrospectiveIncidentOperations | RolesResponsibilityTeamFacilitation |



