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| Criterion | ![]() UX Design Lean UX Canvas | ![]() UX Research Affinity Diagramming | ![]() Knowledge Modeling Event Modeling | ![]() Domain Modeling EventStorming |
|---|---|---|---|---|
Purposedifferent | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | Event Modeling connects business workflows with commands, events, and views into one coherent mental model. It helps design behavior, UI, and technical slices from the same underlying logic. | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 2-3 h | 45–90 min | 2-6 h | 2-8 h |
Participantsdifferent | 3-8 | 3-10 | 2-8 | 5-12 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Completed Lean UX Canvas, Hypothesis list, First experiment | Theme clusters, Insight statements, Opportunity areas | Event Model, UI Flow, Commands, Read Models | Event Timeline, Ubiquitous Language, Boundaries, Open Questions |
Tagsno overlap | CanvasHypothesisOutcomesDiscovery | SynthesisQualitativeRoot cause | EventsBlueprintDomain-Driven DesignBehavior | Domain-Driven DesignEventsDiscoveryWorkshop |



