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| Criterion | ![]() Product Discovery Kano Model | ![]() UX Design Customer Journey Canvas | ![]() Facilitation Consensus Workshop | ![]() Architecture Software Architecture Canvas |
|---|---|---|---|---|
Purposedifferent | When features need to be distinguished by their effect on satisfaction, it makes expectations and surprises comparable. It separates basic needs, performance contribution, and delight. | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | When a group needs a solid decision without outvoting individual factions, a Consensus Workshop creates a negotiable common ground. It makes agreement, reservations, and open tensions discussable at the same time. | The Software Architecture Canvas reduces a system to the most important architecture decisions, constraints, and interfaces. It is useful when teams need a resilient overall picture quickly. |
Complexitydifferent | Medium | Medium | Medium | Low |
Timedifferent | 1-2 Tage | 1-3 h | 1-3 h | 1-2 h |
Participantsdifferent | 10-50 | 3-10 | 5-30 | 3-10 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Kano Matrix, Feature Classes, Priority Themes | Customer Journey Canvas, Pain Points, Experience Opportunities | Consensus Clusters, Theme Titles, Priority Areas | Architecture Canvas, Goals, Constraints, Quality Attributes |
Tagsno overlap | SatisfactionPrioritizationCustomer | JourneyCustomerService designCanvas | FacilitationConsensusWorkshopAlignment | CanvasArchitectureAlignmentWorkshop |



