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| Criterion | ![]() UX Research Customer Journey Mapping | ![]() Innovation Design Charrette | ![]() Innovation Round Robin Brainstorming | ![]() Facilitation 1-2-4-All |
|---|---|---|---|---|
Purposedifferent | When a user journey falls apart across many touchpoints, customer journey mapping makes the experience visible as a coherent arc. Phases, emotions, and breaks become legible enough to prioritize critical moments deliberately. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | With unevenly distributed speaking time, the method brings every person into the contribution one after another. It prevents early voices from setting the direction while still producing a shared idea space. This makes participation plannable and the team's diversity visible. | When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 2-4 h | Halber Tag bis mehrere Tage | 20-45 min | 10-20 min |
Participantsdifferent | 4-10 | 10-50 | 4-10 | 4-100+ |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Journey Map, Pain-point List, Opportunity Backlog | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Idea List, Cluster, Shortlist | Idea List, Shared Insights, Emergent Themes |
Tagsno overlap | JourneyServiceService design | BrainstormingWorkshopCollaborationIdeation | BrainstormingIdeationFacilitationInclusionCreativity | FacilitationInclusionIdeation |



