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Criterion
Incident Command workspace showing the question, observations, and next decision.
DevOps
Incident Command
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration for Dot Estimation.
Facilitation
Dot Estimation
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Purposedifferent
During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When size or effort can only be estimated roughly, Dot Estimation condenses the group's experience into a quick range. It turns individual contributions into a visible selection. The result is captured as an Effort Heatmap, Risk Signals, and Discussion Targets.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.
Complexitydifferent
MediumLowLowHigh
Timedifferent
As needed15-60 min5-20 minHalber Tag
Participantsdifferent
4-152-93-205-20
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop
Outputdifferent
Incident Log, Action Tracker, Stakeholder UpdatesIdeal Day Estimates, Assumption Notes, Capacity CaveatsEffort Heatmap, Risk Signals, Discussion TargetsSimulation Notes, Gaps List, Updated Runbooks
Tagsno overlap
IncidentOperationsReliability
EstimationEffortAgile
EstimationEffortRisk
ResilienceOperationsIncident
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