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Criterion
Incident Command workspace showing the question, observations, and next decision.
DevOps
Incident Command
Paper illustration for Bottleneck Analysis.
Operations
Bottleneck Analysis
Paper illustration for Theory of Constraints.
Operations
Theory of Constraints
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Purposedifferent
During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once.For a flow that backs up at one point, the method looks for the capacity limit with the greatest leverage. It explains why extra effort elsewhere barely improves throughput.For a system that does not get faster despite effort, the method directs attention to the bottleneck. It concentrates improvement on the point that actually limits throughput.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.
Complexitydifferent
MediumMediumHighHigh
Timedifferent
As needed1-3 h2-4 h Analyse, laufendHalber Tag
Participantsdifferent
4-153-83-125-20
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Incident Log, Action Tracker, Stakeholder UpdatesBottleneck Map, Flow Metrics, Improvement Options, Follow-up MeasuresConstraint Map, Improvement Plan, Flow MetricsSimulation Notes, Gaps List, Updated Runbooks
Tagsno overlap
IncidentOperationsReliability
FlowMeasurementConstraints
OperationsConstraintsFlowImprovement
ResilienceOperationsIncident
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