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Criterion
Paper illustration for Ideal Days.
Agile
Ideal Days
Incident Command workspace showing the question, observations, and next decision.
DevOps
Incident Command
Paper illustration for Dot Estimation.
Facilitation
Dot Estimation
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Purposedifferent
When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once.When size or effort can only be estimated roughly, Dot Estimation condenses the group's experience into a quick range. It turns individual contributions into a visible selection. The result is captured as an Effort Heatmap, Risk Signals, and Discussion Targets.In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.
Complexitydifferent
LowMediumLowHigh
Timedifferent
15-60 minAs needed5-20 minHalber Tag
Participantsdifferent
2-94-153-205-20
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop
Outputdifferent
Ideal Day Estimates, Assumption Notes, Capacity CaveatsIncident Log, Action Tracker, Stakeholder UpdatesEffort Heatmap, Risk Signals, Discussion TargetsSimulation Notes, Gaps List, Updated Runbooks
Tagsno overlap
EstimationEffortAgile
IncidentOperationsReliability
EstimationEffortRisk
ResilienceOperationsIncident
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