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Criterion
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration for Dot Estimation.
Facilitation
Dot Estimation
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When size or effort can only be estimated roughly, Dot Estimation condenses the group's experience into a quick range. It turns individual contributions into a visible selection. The result is captured as an Effort Heatmap, Risk Signals, and Discussion Targets.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitysame
LowLowLowLow
Timedifferent
15-60 min30-60 min5-20 min2-5 min je Item
Participantsdifferent
2-93-73-203-9
Formatdifferent
Workshop + asyncWorkshopWorkshopWorkshop + async
Outputdifferent
Ideal Day Estimates, Assumption Notes, Capacity CaveatsExample Map, Acceptance Criteria, Open QuestionsEffort Heatmap, Risk Signals, Discussion TargetsRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
EstimationEffortAgile
Behavior-Driven DevelopmentRequirementsExamplesRefinement
EstimationEffortRisk
EstimationAgileRelative sizingTeam
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