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Criterion
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Monte Carlo Forecasting.
Delivery
Monte Carlo Forecasting
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.Helps clarify scope, sequence, and delivery flow in concrete terms. It makes work, boundaries, and order steerable. The result is captured as Forecast Percentiles, Throughput Dataset, and Risk Communication.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
LowMediumHighLow
Timedifferent
15-60 min30-90 min30-90 min Setup, danach laufend2-5 min je Item
Participantsdifferent
2-93-121-83-9
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Ideal Day Estimates, Assumption Notes, Capacity CaveatsAffinity Size Map, Grouped Estimates, Unclear ItemsForecast Percentiles, Throughput Dataset, Risk CommunicationRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
EstimationEffortAgile
EstimationBacklogRelative sizing
ForecastingFlowDelivery
EstimationAgileRelative sizingTeam
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