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| Criterion | ![]() UX Research HEART Framework | ![]() Facilitation 1-2-4-All | ![]() Innovation Rolestorming | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | Helps clarify observations, needs, and patterns in concrete terms. It groups observations into patterns, questions, and decisions. The result is captured as a HEART-GSM table and dashboard. | When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster. | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 120 min initial, dann laufend | 10-20 min | 30-60 min | 30-60 min |
Participantsdifferent | 3-6 | 4-100+ | 3-12 | 4-12 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | HEART-GSM Table, Dashboard | Idea List, Shared Insights, Emergent Themes | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | MetricsUX researchMeasurementSatisfaction | FacilitationInclusionIdeation | BrainstormingIdeationCreativity | BrainstormingIdeationCreativityWorkshopDivergence |



