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| Criterion | ![]() Operations Getting Things Done | ![]() UX Research User Interviews | ![]() UX Research Affinity Diagramming | ![]() Operations Eat the Frog |
|---|---|---|---|---|
Purposedifferent | With many open commitments and ideas in daily life, a reliable external storage system emerges. The method relieves the mind so priority and context don't have to compete in memory. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | The method protects energy and attention for the task that creates the largest progress and is often postponed. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 1-2 h Setup, laufend | 30–60 min per interview | 45–90 min | 15-90 min daily |
Participantsdifferent | 1 | 1 participant per interview | 3-10 | 1 |
Formatdifferent | Async | Workshop + async | Workshop | Async |
Outputdifferent | Action Lists, Project List, Review Routine | Interview Notes, Themes, Insight Summary | Theme clusters, Insight statements, Opportunity areas | Priority Task, Completion Note, Daily Focus |
Tagsno overlap | ProductivityPlanningTasksExecution | QualitativeResearchCustomerDiscovery | SynthesisQualitativeRoot cause | PrioritizationProductivityFocusExecution |



