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| Criterion | ![]() DevOps Game Day | ![]() Operations Visual Management | ![]() Operations After-Action Review | ![]() DevOps Blameless Postmortem |
|---|---|---|---|---|
Purposedifferent | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | With high tempo and many parallel topics, the method makes status, deviations, and priorities visible at a glance. It reduces search effort and prevents what matters from getting lost in daily work. | After missions or project phases with unclear outcomes, the method makes visible what actually happened and what can be learned from it. It separates course, effect, and causes so experience turns into solid improvement. | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. |
Complexitydifferent | High | Low | Low | Medium |
Timedifferent | Halber Tag | Ongoing | 20-45 min | 30-90 min |
Participantsdifferent | 5-20 | 1-20 | 3-12 | 3-12 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Simulation Notes, Gaps List, Updated Runbooks | Visual Board, Status Indicators, Exception Cues | Lessons learned, Action items, Event summary | Postmortem Doc, Action Items, Timeline |
Tagsno overlap | ResilienceOperationsIncident | SignalsOperationsVisual management | LearningOperationsImprovement | Site Reliability EngineeringIncidentLearningReliability |



