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Criterion
Game Day workspace showing the question, observations, and next decision.
DevOps
Game Day
Paper illustration for Monte Carlo Forecasting.
Delivery
Monte Carlo Forecasting
Paper illustration for NoEstimates.
Agile
NoEstimates
Paper illustration for Theory of Constraints.
Operations
Theory of Constraints
Purposedifferent
In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic.Helps clarify scope, sequence, and delivery flow in concrete terms. It makes work, boundaries, and order steerable. The result is captured as Forecast Percentiles, Throughput Dataset, and Risk Communication.When estimating slows a team down more than it helps, it shifts the focus to flow, small slices, and real lead time. It sorts work by value, risk, and delivery ability. The result is captured as Throughput Data, Flow Forecast, and Slicing Rules.For a system that does not get faster despite effort, the method directs attention to the bottleneck. It concentrates improvement on the point that actually limits throughput.
Complexitydifferent
HighHighMediumHigh
Timedifferent
Halber Tag30-90 min Setup, danach laufendlaufend2-4 h Analyse, laufend
Participantsdifferent
5-201-82-123-12
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Simulation Notes, Gaps List, Updated RunbooksForecast Percentiles, Throughput Dataset, Risk CommunicationThroughput Data, Flow Forecast, Slicing RulesConstraint Map, Improvement Plan, Flow Metrics
Tagsno overlap
ResilienceOperationsIncident
ForecastingFlowDelivery
EstimationForecastingFlow
OperationsConstraintsFlowImprovement
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