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| Criterion | ![]() Systems Thinking Future Reality Tree | ![]() Innovation Crazy 8s | ![]() Systems Thinking Leverage Points | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | Leverage Points show exactly where interventions in a system produce a disproportionate effect. It draws relationships, patterns, and feedback loops. The result is captured as a leverage map and action strategy. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | High | Low | High | Low |
Timedifferent | 2-4 h | 8-15 min | Half day | 30-60 min |
Participantsdifferent | 3-8 | 1-10 | 3-12 | 4-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Future Reality Tree, Negative Branches, Assumption List, Improved Injections | Sketch Set, Idea Shortlist, Direction Options | Leverage Map, Action Strategy | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | Theory of ConstraintsSystems thinkingChange | BrainstormingSketchingSpeedDivergenceDesign sprint | Systems thinkingChangeStrategy | BrainstormingIdeationCreativityWorkshopDivergence |



