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| Criterion | ![]() UX Research First-click Testing | ![]() Innovation TRIZ | ![]() Innovation Contradiction Analysis | ![]() Innovation Morphological Analysis |
|---|---|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. | For a search for solutions with many degrees of freedom, a grid emerges for systematic combinations. The method separates features, variants, and exclusion criteria, so the space gets explored deliberately. |
Complexitydifferent | Low | High | Medium | Medium |
Timedifferent | 1-2 Tage | 1-4 h | 60-120 min | 1-3 h |
Participantsdifferent | 10-30 | 2-8 | 2-8 | 2-8 |
Formatdifferent | Async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | Contradiction Statement, Inventive Principles, Solution Concepts | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas | Morphological Box, Concept Combinations, Idea Shortlist |
Tagsno overlap | UXNavigationFindabilityValidation | InnovationProblem solvingContradictionsCreativity | ContradictionsInnovationProblem solving | IdeationInnovationCreativity |



