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| Criterion | ![]() UX Research First-click Testing | ![]() UX Research Tree Testing | ![]() Product Strategy Lean Canvas | ![]() UX Research Card Sorting |
|---|---|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination. | When an early product bet still has too many open points, it brings target group, problem, and assumptions into a single view. It condenses the idea so core risks become nameable. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 1-2 Tage | 1-2 Tage | 45-90 min | 20-45 min |
Participantsdifferent | 10-30 | Based on research question | 1-6 | Based on research question |
Formatdifferent | Async | Async | Workshop + async | Workshop + async |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | Findability Metrics, Path Analysis, Revised IA | Lean Canvas, Core Assumptions, Experiment Backlog | Content groups, Label set, IA hypotheses |
Tagsno overlap | UXNavigationFindabilityValidation | Information architectureNavigationFindability | StartupLeanAssumptionsBusiness model | Information architectureNavigationStructure |



