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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Paper illustration of a branching impact map with a Why goal at the root, actor circles, How behavior changes and What options.
Product Strategy
Impact Mapping
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Paper illustration of a two-by-two Ansoff Matrix with four growth directions
Business Strategy
Ansoff Matrix
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When a goal needs to be connected to several possible paths, it shows chains of impact instead of feature lists. It connects business goal, behavior change, and measures.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.The Ansoff Matrix organizes growth options by market and product relation. It helps weigh expansion, diversification, and adaptation cleanly against each other.
Complexitydifferent
LowMediumHighLow
Timedifferent
1-2 Tage45-90 min1-4 Wochen45-90 min
Participantsdifferent
10-303-81-62-8
Formatdifferent
AsyncWorkshopAsyncWorkshop + async
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsImpact Map, Outcome Hypotheses, Delivery OptionsExperiment results, Decision log, Learning summaryAnsoff Matrix, Growth Options, Risk Notes
Tagsno overlap
UXNavigationFindabilityValidation
OutcomesStrategyBehaviorPlanning
ExperimentsGrowthAnalyticsValidation
GrowthStrategyMarketPortfolio
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