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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Empathy Mapping
UX Research
Empathy Mapping
Paper illustration for Problem Interview
Product Discovery
Problem Interview
Affinity Diagramming
UX Research
Affinity Diagramming
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing.When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution.When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer.
Complexitydifferent
LowLowMediumLow
Timedifferent
1-2 Tage30–60 min30-60 min je Interview45–90 min
Participantsdifferent
10-304-85-12 Interviews3-10
Formatdifferent
AsyncWorkshopWorkshop + asyncWorkshop
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsEmpathy Map, Assumptions List, Research GapsProblem Evidence, Risk Notes, Customer SegmentsTheme clusters, Insight statements, Opportunity areas
Tagsno overlap
UXNavigationFindabilityValidation
SynthesisQualitativeWorkshop
DiscoveryInterviewsValidation
SynthesisQualitativeRoot cause
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