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Criterion
First-click Testing method illustration showing its working structure
UX Research
First-click Testing
Affinity Diagramming
UX Research
Affinity Diagramming
Empathy Mapping
UX Research
Empathy Mapping
Paper illustration of a branching category tree with a highlighted search path and possible dead ends.
UX Research
Tree Testing
Purposedifferent
When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together.When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer.When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing.When a navigation exists but search paths still fail, tree testing checks findability without visual distraction. The method shows whether labels, levels, and paths really lead to the intended destination.
Complexitydifferent
LowLowLowMedium
Timedifferent
1-2 Tage45–90 min30–60 min1-2 Tage
Participantsdifferent
10-303-104-8Based on research question
Formatdifferent
AsyncWorkshopWorkshopAsync
Outputdifferent
Click Heatmap, Success Rate, Design RecommendationsTheme clusters, Insight statements, Opportunity areasEmpathy Map, Assumptions List, Research GapsFindability Metrics, Path Analysis, Revised IA
Tagsno overlap
UXNavigationFindabilityValidation
SynthesisQualitativeRoot cause
SynthesisQualitativeWorkshop
Information architectureNavigationFindability
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