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| Criterion | ![]() UX Research First-click Testing | ![]() Operations A3 Problem Solving | ![]() UX Research Affinity Diagramming | ![]() Operations 5 Whys |
|---|---|---|---|---|
Purposedifferent | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | For a complex deviation with several people involved, the method bundles problem, analysis, and decision onto one page. It creates a shared working space where causes, countermeasures, and follow-up fit together. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | For a single, hard-to-explain deviation, the method exposes the causal chain behind the visible symptom. It keeps the cause open until a controllable condition emerges instead of a mere description. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 1-2 Tage | 45-90 min | 45–90 min | 15-30 min |
Participantsdifferent | 10-30 | 2-5 | 3-10 | 2-6 |
Formatdifferent | Async | Workshop + async | Workshop | Workshop |
Outputdifferent | Click Heatmap, Success Rate, Design Recommendations | A3 Report, Action Plan, Root Cause Analysis | Theme clusters, Insight statements, Opportunity areas | Root cause notes, Countermeasures |
Tagsno overlap | UXNavigationFindabilityValidation | LeanProblem solvingCoachingOperations | SynthesisQualitativeRoot cause | Root causeIncidentLeanProblem solving |



