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Criterion
Paper illustration of a yellow story card, blue rule cards, green example cards and a red question card on a light workspace.
Agile
Example Mapping
Paper illustration of two user profile cards with a goal, behavior evidence, and an open research question.
UX Research
Personas
Affinity Diagramming
UX Research
Affinity Diagramming
Paper illustration of Acceptance Criteria Workshop with a method-specific labelled workspace.
Agile
Acceptance Criteria Workshop
Purposedifferent
When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound.When target groups stay too vague and teams talk about the same people differently, personas create a shared, solid picture of usage. Condensed profiles make needs, contexts, and differences tangible enough for decisions.When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer.When a story needs clear checkpoints before implementation, it sharpens expectation and scope together. It sorts work by value, risk, and delivery ability. The result is captured as Acceptance Criteria and a Story Update.
Complexitydifferent
LowMediumLowLow
Timedifferent
30-60 min1-3 Tage45–90 min20-40 min pro Story
Participantsdifferent
3-7Internes Team3-103-6
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop
Outputdifferent
Example Map, Acceptance Criteria, Open QuestionsPersona Profiles, Needs Summary, Scenario NotesTheme clusters, Insight statements, Opportunity areasAcceptance Criteria, Story Update
Tagsno overlap
Behavior-Driven DevelopmentRequirementsExamplesRefinement
ResearchCustomerSynthesis
SynthesisQualitativeRoot cause
AgileRequirementsRefinementBehavior-Driven Development
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