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| Criterion | ![]() Systems Thinking Evaporating Cloud | ![]() Innovation Design Thinking | ![]() Innovation Design Charrette | ![]() Innovation SCAMPER |
|---|---|---|---|---|
Purposedifferent | The method makes visible why two seemingly incompatible demands arise and which assumption must be tested to resolve the conflict. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. |
Complexitydifferent | Medium | High | Medium | Low |
Timedifferent | 60-120 min | 1 Tag bis mehrere Wochen | Halber Tag bis mehrere Tage | 30-60 min |
Participantsdifferent | 2-8 | 4-10 | 10-50 | 2-10 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Conflict Cloud, Assumption List, Breakthrough Ideas, Next Experiments | Problem Statement, Prototype, Test Learnings | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | SCAMPER Idea List, Concept Shortlist, Variation Notes |
Tagsno overlap | Theory of ConstraintsAssumptionsSystems thinking | InnovationPrototypeResearch | BrainstormingWorkshopCollaborationIdeation | BrainstormingIdeationCreativityReframingInnovation |



