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Criterion
A paper-based illustration representing Domain Storytelling with its core stages and visible working result.
Knowledge Modeling
Domain Storytelling
Paper illustration for Bottleneck Analysis.
Operations
Bottleneck Analysis
Paper illustration for Teach-back.
Knowledge Modeling
Teach-back
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
Domain Storytelling translates domain knowledge into a shared narrative of actors, objects, and workflows. It is especially useful when language, rules, and process understanding must be tightly connected.For a flow that backs up at one point, the method looks for the capacity limit with the greatest leverage. It explains why extra effort elsewhere barely improves throughput.Teach-back checks whether an explanation actually got through to the other person. The method makes misunderstandings visible early and strengthens shared understanding in advisory and learning situations.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitydifferent
LowMediumLowLow
Timedifferent
1-2 h1-3 h5-20 min45–75 min
Participantsdifferent
2-83-82-8Team members involved
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Domain Story, Glossary Notes, Process NarrativeBottleneck Map, Flow Metrics, Improvement Options, Follow-up MeasuresUnderstanding Check, Clarification Notes, Learning Gaps4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
KnowledgeDomain-Driven DesignProcess
FlowMeasurementConstraints
LearningUnderstandingCommunication
RetrospectiveLearningReflectionTeam
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