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| Criterion | ![]() Innovation Design Thinking | ![]() UX Research Affinity Diagramming | ![]() Product Discovery Smoke Test | ![]() Product Discovery Assumption Mapping |
|---|---|---|---|---|
Purposedifferent | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When research notes, feedback, or observations sit unconnected side by side, affinity diagramming sorts the raw material into solid themes. Many individual points turn into patterns that make decisions and opportunities clearer. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | When assumptions still sit unordered in the room, it weighs uncertainty against leverage. It makes visible which hypotheses should be checked first. |
Complexitydifferent | High | Low | Low | Medium |
Timedifferent | 1 Tag bis mehrere Wochen | 45–90 min | 1-5 Tage | 45-60 min |
Participantsdifferent | 4-10 | 3-10 | Nutzertraffic | 2-8 |
Formatdifferent | Workshop | Workshop | Async | Workshop + async |
Outputdifferent | Problem Statement, Prototype, Test Learnings | Theme clusters, Insight statements, Opportunity areas | Interest Metrics, Conversion Signal, Learning Note | Assumption map, Test backlog, Risk ranking |
Tagsno overlap | InnovationPrototypeResearch | SynthesisQualitativeRoot cause | ValidationExperimentsDemandGrowth | AssumptionsRiskExperimentsValidation |



