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| Criterion | ![]() UX Design Design Studio | ![]() Knowledge Modeling IBIS | ![]() Facilitation Decision Jam | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | IBIS structures thinking about complex questions as a sequence of issues, ideas, and arguments. The method keeps discussions open without forcing them into premature consensus. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 1-3 h | 1-3 h | 60-90 min | 30-60 min |
Participantsdifferent | 3-8 | 2-8 | 4-10 | 4-12 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Issue Map, Positions, Argument Notes | Problem Cluster, Prioritized Challenge, Experiment | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | SketchingCollaborationIdeation | RationaleKnowledgeDecision | FacilitationDecisionProblem solvingWorkshop | BrainstormingIdeationCreativityWorkshopDivergence |



