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| Criterion | ![]() UX Design Design Studio | ![]() Innovation Design Sprint | ![]() Innovation Morphological Analysis | ![]() Innovation SCAMPER |
|---|---|---|---|---|
Purposedifferent | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | For a search for solutions with many degrees of freedom, a grid emerges for systematic combinations. The method separates features, variants, and exclusion criteria, so the space gets explored deliberately. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. |
Complexitydifferent | Medium | High | Medium | Low |
Timedifferent | 1-3 h | 4-5 Tage | 1-3 h | 30-60 min |
Participantsdifferent | 3-8 | 5-8 | 2-8 | 2-10 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Sketches, Concept Directions, Design Decisions | Prototype, Test Findings, Decision Rationale | Morphological Box, Concept Combinations, Idea Shortlist | SCAMPER Idea List, Concept Shortlist, Variation Notes |
Tagsno overlap | SketchingCollaborationIdeation | Design sprintPrototypeValidationInnovation | IdeationInnovationCreativity | BrainstormingIdeationCreativityReframingInnovation |



