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| Criterion | ![]() Innovation Design Sprint | ![]() Product Discovery Solution Interview | ![]() Innovation Design Charrette | ![]() Innovation SCAMPER |
|---|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. |
Complexitydifferent | High | Medium | Medium | Low |
Timedifferent | 4-5 Tage | 30-60 min je Interview | Halber Tag bis mehrere Tage | 30-60 min |
Participantsdifferent | 5-8 | 5-10 Interviews | 10-50 | 2-10 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Solution Feedback, Objection List, Validation Notes | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | SCAMPER Idea List, Concept Shortlist, Variation Notes |
Tagsno overlap | Design sprintPrototypeValidationInnovation | ValidationInterviewsPrototype | BrainstormingWorkshopCollaborationIdeation | BrainstormingIdeationCreativityReframingInnovation |



