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| Criterion | ![]() Innovation Design Sprint | ![]() Product Discovery Solution Interview | ![]() UX Research Card Sorting | ![]() UX Research First-click Testing |
|---|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When a solution idea is already on the table, it checks how it is understood and evaluated. It looks for resonance, objections, and missing fit early in the conversation. | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. |
Complexitydifferent | High | Medium | Low | Low |
Timedifferent | 4-5 Tage | 30-60 min je Interview | 20-45 min | 1-2 Tage |
Participantsdifferent | 5-8 | 5-10 Interviews | Based on research question | 10-30 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Async |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Solution Feedback, Objection List, Validation Notes | Content groups, Label set, IA hypotheses | Click Heatmap, Success Rate, Design Recommendations |
Tagsno overlap | Design sprintPrototypeValidationInnovation | ValidationInterviewsPrototype | Information architectureNavigationStructure | UXNavigationFindabilityValidation |



