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| Criterion | ![]() Innovation Design Sprint | ![]() Product Discovery Jobs to Be Done | ![]() Innovation Design Thinking | ![]() Product Discovery Outcome-Driven Innovation |
|---|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | When switching motives and progress are unclear, it reconstructs the situation from real customer circumstances. It shows why a switch happens and what kind of progress is being sought. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | Outcome-Driven Innovation clarifies customer problems, solution opportunities, and evidence. It separates jobs, desired outcomes, importance, satisfaction, and opportunity, and captures results as desired outcome statements, an opportunity landscape, and segments by underserved needs. |
Complexitydifferent | High | Medium | High | High |
Timedifferent | 4-5 Tage | 1-3 Wochen | 1 Tag bis mehrere Wochen | Mehrere Wochen |
Participantsdifferent | 5-8 | 5-12 Interviews | 4-10 | 2-6 researchers plus sample |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Job Stories, Outcome Statements, Opportunity List | Problem Statement, Prototype, Test Learnings | Desired outcome statements, Opportunity landscape, Segmentation by underserved needs, Innovation hypotheses |
Tagsno overlap | Design sprintPrototypeValidationInnovation | CustomerOutcomesNeeds | InnovationPrototypeResearch | OutcomesInnovationResearchQuantitative |



