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| Criterion | ![]() Innovation Design Sprint | ![]() Innovation Design Thinking | ![]() Innovation Morphological Analysis | ![]() Innovation SCAMPER |
|---|---|---|---|---|
Purposedifferent | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | For a search for solutions with many degrees of freedom, a grid emerges for systematic combinations. The method separates features, variants, and exclusion criteria, so the space gets explored deliberately. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. |
Complexitydifferent | High | High | Medium | Low |
Timedifferent | 4-5 Tage | 1 Tag bis mehrere Wochen | 1-3 h | 30-60 min |
Participantsdifferent | 5-8 | 4-10 | 2-8 | 2-10 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Prototype, Test Findings, Decision Rationale | Problem Statement, Prototype, Test Learnings | Morphological Box, Concept Combinations, Idea Shortlist | SCAMPER Idea List, Concept Shortlist, Variation Notes |
Tags1 shared | Design sprintPrototypeValidationInnovation | InnovationPrototypeResearch | IdeationInnovationCreativity | BrainstormingIdeationCreativityReframingInnovation |



