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Criterion
A paper-based illustration representing Design Sprint with its core stages and visible working result.
Innovation
Design Sprint
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Four paper stations connect system purpose, quality goals, risk cards and focused investigation with a target and gap profile.
Architecture
LASR (Lightweight Approach for Software Reviews)
Paper illustration: scenarios and architectural decisions are connected to identified risks.
Architecture
ATAM (Architecture Tradeoff Analysis Method)
Purposedifferent
When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.LASR helps development teams identify where their software falls short of important quality goals and which improvements to consider. A small group with existing system knowledge can make an initial assessment and investigate open questions in more detail.ATAM helps teams weigh architecture decisions when quality goals compete. The team considers business goals, stakeholder expectations, and technical decisions together. The evaluation shows which risks need further investigation.
Complexitydifferent
HighHighMediumHigh
Timedifferent
4-5 Tage1-4 Wochen3–4 h for initial assessment; preparation and deeper analysis additionalSeveral meetings plus preparation and analysis; total effort depends on scope
Participantsdifferent
5-81-61 or a small team; particularly suitable for 3–4 peopleEvaluation team, architects, and relevant stakeholders
Formatdifferent
WorkshopAsyncWorkshop + asyncWorkshop + async
Outputdifferent
Prototype, Test Findings, Decision RationaleExperiment results, Decision log, Learning summaryLean Mission Statement describing the software’s purpose, Prioritized quality goals and evaluation criteria, Risks and estimated gaps against quality goals, More closely examined findings and open checksPrioritized quality scenarios in a utility tree, Architecture risks with reasoning and assumptions, Sensitivity and trade-off points, Findings report with open investigations
Tagsno overlap
Design sprintPrototypeValidationInnovation
ExperimentsGrowthAnalyticsValidation
ArchitectureQualityRiskAssessmentLean
ArchitectureQualityRiskTradeoffsStakeholders
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