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| Criterion | ![]() Innovation Design Charrette | ![]() Team Design Team Topologies Interaction Modes | ![]() Innovation Brainstorming | ![]() Innovation Reverse Brainstorming |
|---|---|---|---|---|
Purposedifferent | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When several teams collaborate repeatedly, it describes the right interaction mode for each interface between them. It clarifies responsibility, interaction, and load between teams. The result is captured as an interaction heat map and pairwise agreements. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. | For persistent errors or blockages, the method shifts the view to the opposite of the desired effect. It exposes the mechanics of failure and makes hidden causes easier to grasp. This makes improvement more concrete and the problem clearer. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | Halber Tag bis mehrere Tage | Half day | 30-60 min | 30-60 min |
Participantsdifferent | 10-50 | Team-Leads plus Architecture | 4-12 | 3-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Interaction Heat Map, Agreements per Pair | Idea pool, Theme clusters, Shortlist | Reverse Ideas, Risk Themes, Solution Ideas |
Tagsno overlap | BrainstormingWorkshopCollaborationIdeation | TeamAlignmentCollaborationOrganization | BrainstormingIdeationCreativityWorkshopDivergence | BrainstormingIdeationCreativityRisk |



