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| Criterion | ![]() Innovation Design Charrette | ![]() Innovation How Might We | ![]() UX Design Design Studio | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | With a stuck problem carrying many implicit assumptions, the method translates observations into open, workable questions. It sharpens the problem frame without pre-thinking the solution, turning frustration or fuzziness into a search space with clear direction. | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Low | Medium | Low |
Timedifferent | Halber Tag bis mehrere Tage | 30–45 min | 1-3 h | 30-60 min |
Participantsdifferent | 10-50 | 1-10 | 3-8 | 4-12 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | HMW Questions, Challenge Framing, Idea Prompts | Sketches, Concept Directions, Design Decisions | Idea pool, Theme clusters, Shortlist |
Tags1 shared | BrainstormingWorkshopCollaborationIdeation | FramingOpportunityIdeationQuestions | SketchingCollaborationIdeation | BrainstormingIdeationCreativityWorkshopDivergence |



