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| Criterion | ![]() Innovation Design Charrette | ![]() UX Design Design Studio | ![]() Innovation Rolestorming | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | Halber Tag bis mehrere Tage | 1-3 h | 30-60 min | 30-60 min |
Participantsdifferent | 10-50 | 3-8 | 3-12 | 4-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Sketches, Concept Directions, Design Decisions | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist | Idea pool, Theme clusters, Shortlist |
Tags1 shared | BrainstormingWorkshopCollaborationIdeation | SketchingCollaborationIdeation | BrainstormingIdeationCreativity | BrainstormingIdeationCreativityWorkshopDivergence |



