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| Criterion | ![]() Innovation Design Charrette | ![]() UX Design Design Studio | ![]() Operations 5 Whys | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. | For a single, hard-to-explain deviation, the method exposes the causal chain behind the visible symptom. It keeps the cause open until a controllable condition emerges instead of a mere description. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | Halber Tag bis mehrere Tage | 1-3 h | 15-30 min | 30-60 min |
Participantsdifferent | 10-50 | 3-8 | 2-6 | 4-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Sketches, Concept Directions, Design Decisions | Root cause notes, Countermeasures | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | BrainstormingWorkshopCollaborationIdeation | SketchingCollaborationIdeation | Root causeIncidentLeanProblem solving | BrainstormingIdeationCreativityWorkshopDivergence |



