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Criterion
Decision Tree method illustration showing its working structure
Decision Making
Decision Tree
Paper illustration for TRIZ
Innovation
TRIZ
Design Thinking as a learning loop: an observation notebook, a focused problem statement, different idea sketches, a cardboard prototype and user-test notes. Feedback leads to new understanding.
Innovation
Design Thinking
Paper illustration of the Lightning Decision Jam working structure.
Facilitation
Decision Jam
Purposedifferent
For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch.For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles.For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service.When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer.
Complexitydifferent
MediumHighHighLow
Timedifferent
30-90 min1-4 h1 Tag bis mehrere Wochen60-90 min
Participantsdifferent
1-62-84-104-10
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopWorkshop
Outputdifferent
Decision Tree, Option Map, Assumption ListContradiction Statement, Inventive Principles, Solution ConceptsProblem Statement, Prototype, Test LearningsProblem Cluster, Prioritized Challenge, Experiment
Tagsno overlap
DecisionTreeOptions
InnovationProblem solvingContradictionsCreativity
InnovationPrototypeResearch
FacilitationDecisionProblem solvingWorkshop
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