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| Criterion | ![]() Decision Making Decision Tree | ![]() Facilitation Six Thinking Hats | ![]() UX Design Customer Journey Canvas | ![]() UX Design Service Blueprinting |
|---|---|---|---|---|
Purposedifferent | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | When a topic gets stuck too quickly in the same thinking mode, Six Thinking Hats deliberately separates the perspectives. This means facts, risks, creativity, and emotional signals get worked through one after another instead of mixed together. | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. |
Complexitydifferent | Medium | Medium | Medium | High |
Timedifferent | 30-90 min | 45-90 min | 1-3 h | 0.5-2 Tage |
Participantsdifferent | 1-6 | 4-12 | 3-10 | 6-12 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Decision Tree, Option Map, Assumption List | Perspective Notes, Decision Inputs, Action Items | Customer Journey Canvas, Pain Points, Experience Opportunities | Service Blueprint, Fail Points, Ownership Map |
Tagsno overlap | DecisionTreeOptions | FacilitationOptionsDecision | JourneyCustomerService designCanvas | Service designOperationsJourneyBlueprint |



