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| Criterion | ![]() Decision Making Decision Tree | ![]() Facilitation Six Thinking Hats | ![]() Delivery Cost of Delay | ![]() Facilitation Decision Jam |
|---|---|---|---|---|
Purposedifferent | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | When a topic gets stuck too quickly in the same thinking mode, Six Thinking Hats deliberately separates the perspectives. This means facts, risks, creativity, and emotional signals get worked through one after another instead of mixed together. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. |
Complexitydifferent | Medium | Medium | High | Low |
Timedifferent | 30-90 min | 45-90 min | 90-180 min | 60-90 min |
Participantsdifferent | 1-6 | 4-12 | 3-8 | 4-10 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Decision Tree, Option Map, Assumption List | Perspective Notes, Decision Inputs, Action Items | CoD Table, Prioritization Sequence | Problem Cluster, Prioritized Challenge, Experiment |
Tags1 shared | DecisionTreeOptions | FacilitationOptionsDecision | PrioritizationDeliveryEconomicsDecision | FacilitationDecisionProblem solvingWorkshop |



