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| Criterion | ![]() Decision Making Decision Tree | ![]() Agile Example Mapping | ![]() Facilitation Six Thinking Hats | ![]() Agile Specification by Example |
|---|---|---|---|---|
Purposedifferent | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When a topic gets stuck too quickly in the same thinking mode, Six Thinking Hats deliberately separates the perspectives. This means facts, risks, creativity, and emotional signals get worked through one after another instead of mixed together. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 30-90 min | 30-60 min | 45-90 min | 60-90 min pro Feature |
Participantsdifferent | 1-6 | 3-7 | 4-12 | 3-6 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Decision Tree, Option Map, Assumption List | Example Map, Acceptance Criteria, Open Questions | Perspective Notes, Decision Inputs, Action Items | Example Table, Acceptance Tests |
Tagsno overlap | DecisionTreeOptions | Behavior-Driven DevelopmentRequirementsExamplesRefinement | FacilitationOptionsDecision | AgileRequirementsExamplesBehavior-Driven Development |



