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| Criterion | ![]() Decision Making Decision Tree | ![]() Agile Example Mapping | ![]() Facilitation Decision Jam | ![]() Facilitation Six Thinking Hats |
|---|---|---|---|---|
Purposedifferent | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. | When a topic gets stuck too quickly in the same thinking mode, Six Thinking Hats deliberately separates the perspectives. This means facts, risks, creativity, and emotional signals get worked through one after another instead of mixed together. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | 30-90 min | 30-60 min | 60-90 min | 45-90 min |
Participantsdifferent | 1-6 | 3-7 | 4-10 | 4-12 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | Decision Tree, Option Map, Assumption List | Example Map, Acceptance Criteria, Open Questions | Problem Cluster, Prioritized Challenge, Experiment | Perspective Notes, Decision Inputs, Action Items |
Tagsno overlap | DecisionTreeOptions | Behavior-Driven DevelopmentRequirementsExamplesRefinement | FacilitationDecisionProblem solvingWorkshop | FacilitationOptionsDecision |



