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| Criterion | ![]() Facilitation Decision Jam | ![]() Innovation Design Thinking | ![]() Innovation SCAMPER | ![]() Innovation Design Charrette |
|---|---|---|---|---|
Purposedifferent | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | For an existing solution under pressure to change, the method deliberately opens space for systematic variants. It directs attention to rebuilding, combining, and repurposing rather than only new basic ideas. This produces concrete evolution paths for products, offerings, or workflows. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Low | High | Low | Medium |
Timedifferent | 60-90 min | 1 Tag bis mehrere Wochen | 30-60 min | Halber Tag bis mehrere Tage |
Participantsdifferent | 4-10 | 4-10 | 2-10 | 10-50 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Problem Cluster, Prioritized Challenge, Experiment | Problem Statement, Prototype, Test Learnings | SCAMPER Idea List, Concept Shortlist, Variation Notes | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | FacilitationDecisionProblem solvingWorkshop | InnovationPrototypeResearch | BrainstormingIdeationCreativityReframingInnovation | BrainstormingWorkshopCollaborationIdeation |



