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| Criterion | ![]() Innovation Crazy 8s | ![]() Growth A/B Testing | ![]() Product Discovery Smoke Test | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Low | High | Low | Low |
Timedifferent | 8-15 min | 1-4 Wochen | 1-5 Tage | 30-60 min |
Participantsdifferent | 1-10 | 1-6 | Nutzertraffic | 4-12 |
Formatdifferent | Workshop | Async | Async | Workshop |
Outputdifferent | Sketch Set, Idea Shortlist, Direction Options | Experiment results, Decision log, Learning summary | Interest Metrics, Conversion Signal, Learning Note | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | BrainstormingSketchingSpeedDivergenceDesign sprint | ExperimentsGrowthAnalyticsValidation | ValidationExperimentsDemandGrowth | BrainstormingIdeationCreativityWorkshopDivergence |



