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| Criterion | ![]() Delivery Cost of Delay | ![]() Facilitation Decision Jam | ![]() Facilitation Six Thinking Hats | ![]() Decision Making Decision Tree |
|---|---|---|---|---|
Purposedifferent | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | When a decision is stuck, Decision Jam loosens the knot through structured separation of problem, idea, and selection. The format creates movement without jumping prematurely at the first seemingly elegant answer. | When a topic gets stuck too quickly in the same thinking mode, Six Thinking Hats deliberately separates the perspectives. This means facts, risks, creativity, and emotional signals get worked through one after another instead of mixed together. | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. |
Complexitydifferent | High | Low | Medium | Medium |
Timedifferent | 90-180 min | 60-90 min | 45-90 min | 30-90 min |
Participantsdifferent | 3-8 | 4-10 | 4-12 | 1-6 |
Formatdifferent | Workshop | Workshop | Workshop | Workshop + async |
Outputdifferent | CoD Table, Prioritization Sequence | Problem Cluster, Prioritized Challenge, Experiment | Perspective Notes, Decision Inputs, Action Items | Decision Tree, Option Map, Assumption List |
Tags1 shared | PrioritizationDeliveryEconomicsDecision | FacilitationDecisionProblem solvingWorkshop | FacilitationOptionsDecision | DecisionTreeOptions |



