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| Criterion | ![]() Innovation Contradiction Analysis | ![]() Product Discovery Concierge MVP | ![]() Innovation Design Sprint | ![]() Innovation TRIZ |
|---|---|---|---|---|
Purposedifferent | When a system should improve while another measure suffers as a result, the method makes the underlying conflict precisely formulable. It separates the desired effect from its side effect. This makes solutions possible that address the contradiction deliberately instead of half-heartedly. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | When the product question is unclear and time pressure is high, the method takes a team from an open idea to a testable solution. It connects problem understanding, decision, and learning in one compact format, lowering the risk of spending a lot of energy on a mere guess. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. |
Complexitydifferent | Medium | Medium | High | High |
Timedifferent | 60-120 min | 1-4 Wochen | 4-5 Tage | 1-4 h |
Participantsdifferent | 2-8 | 3-10 Kunden | 5-8 | 2-8 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Contradiction Statement, Abstraction Notes, Solution Principles, Concept Ideas | Concierge Learnings, Service Blueprint, MVP Risks | Prototype, Test Findings, Decision Rationale | Contradiction Statement, Inventive Principles, Solution Concepts |
Tagsno overlap | ContradictionsInnovationProblem solving | MVPValidationServiceDiscovery | Design sprintPrototypeValidationInnovation | InnovationProblem solvingContradictionsCreativity |



