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| Criterion | ![]() Product Discovery Context Canvas | ![]() Innovation Rolestorming | ![]() Facilitation 1-2-4-All | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | When an environment of users, systems, and constraints is hard to grasp, it puts the context compactly on the table. It creates a clear reading of influence, boundary, and dependency. | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. | When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 45-90 min | 30-60 min | 10-20 min | 30-60 min |
Participantsdifferent | 3-10 | 3-12 | 4-100+ | 4-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Context canvas, Open questions, Shared context notes | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist | Idea List, Shared Insights, Emergent Themes | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | ContextFramingRequirementsCanvas | BrainstormingIdeationCreativity | FacilitationInclusionIdeation | BrainstormingIdeationCreativityWorkshopDivergence |



