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| Criterion | ![]() Product Discovery Context Canvas | ![]() Innovation Design Charrette | ![]() Agile Specification by Example | ![]() Innovation Brainstorming |
|---|---|---|---|---|
Purposedifferent | When an environment of users, systems, and constraints is hard to grasp, it puts the context compactly on the table. It creates a clear reading of influence, boundary, and dependency. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When a team faces an open question with many obvious directions, the method first creates breadth instead of premature commitment. It separates idea flow from evaluation and makes lines of thought visible, creating a pool for selection and further development. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 45-90 min | Halber Tag bis mehrere Tage | 60-90 min pro Feature | 30-60 min |
Participantsdifferent | 3-10 | 10-50 | 3-6 | 4-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Context canvas, Open questions, Shared context notes | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Example Table, Acceptance Tests | Idea pool, Theme clusters, Shortlist |
Tagsno overlap | ContextFramingRequirementsCanvas | BrainstormingWorkshopCollaborationIdeation | AgileRequirementsExamplesBehavior-Driven Development | BrainstormingIdeationCreativityWorkshopDivergence |



