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| Criterion | ![]() Product Discovery Concierge MVP | ![]() Innovation TRIZ | ![]() Innovation Design Thinking | ![]() Product Discovery Wizard of Oz Test |
|---|---|---|---|---|
Purposedifferent | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | For technical contradictions or trade-offs, the method looks for solutions that resolve opposing requirements at the same time. It translates limits into an explicit picture of conflict that becomes workable. This produces not just compromises but more elegant principles. | For complex user problems with an uncertain cause, the method connects observation, interpretation, and experiment into a learning cycle. It keeps the focus on real needs and avoids premature solution language. This produces robust decisions for product and service. | When a new experience would still be too expensive to automate for real, it simulates the outcome behind the scenes. It checks user reaction and value before the technology disappears. |
Complexitydifferent | Medium | High | High | High |
Timedifferent | 1-4 Wochen | 1-4 h | 1 Tag bis mehrere Wochen | 2-10 Tage |
Participantsdifferent | 3-10 Kunden | 2-8 | 4-10 | 5-20 Nutzer |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Concierge Learnings, Service Blueprint, MVP Risks | Contradiction Statement, Inventive Principles, Solution Concepts | Problem Statement, Prototype, Test Learnings | Prototype Learnings, Manual Effort Notes, Risk List |
Tagsno overlap | MVPValidationServiceDiscovery | InnovationProblem solvingContradictionsCreativity | InnovationPrototypeResearch | PrototypeValidationMVP |



