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| Criterion | ![]() Systems Thinking CATWOE Analysis | ![]() Facilitation Storytelling | ![]() Architecture Software Architecture Canvas | ![]() Facilitation Consensus Workshop |
|---|---|---|---|---|
Purposedifferent | CATWOE structures a problem from six viewpoints and prevents too narrow a view of the situation. Different experiences of the system become comparably discussable this way. | When an insight needs to have an effect, storytelling translates dry facts into a comprehensible development. It combines context, tension, and consequence into a form that people remember and pass on more easily. | The Software Architecture Canvas reduces a system to the most important architecture decisions, constraints, and interfaces. It is useful when teams need a resilient overall picture quickly. | When a group needs a solid decision without outvoting individual factions, a Consensus Workshop creates a negotiable common ground. It makes agreement, reservations, and open tensions discussable at the same time. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 45-90 min | 45-120 min | 1-2 h | 1-3 h |
Participantsdifferent | 3-8 | 1-6 | 3-10 | 5-30 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | CATWOE Canvas, Root Definition, Stakeholder Perspectives, Constraints | Narrative Outline, Key Message, Story Arc | Architecture Canvas, Goals, Constraints, Quality Attributes | Consensus Clusters, Theme Titles, Priority Areas |
Tagsno overlap | Systems thinkingFramingStakeholders | CommunicationNarrativeStakeholdersFacilitation | CanvasArchitectureAlignmentWorkshop | FacilitationConsensusWorkshopAlignment |



