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| Criterion | ![]() UX Research Card Sorting | ![]() UX Research Usability Testing | ![]() Product Discovery Problem Interview | ![]() Product Discovery Concierge MVP |
|---|---|---|---|---|
Purposedifferent | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When the picture of the problem still needs to become solid, it asks about real situations and consequences. It separates genuine suffering from mere interest in a solution. | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. |
Complexitydifferent | Low | Medium | Medium | Medium |
Timedifferent | 20-45 min | 1-2 h je Session | 30-60 min je Interview | 1-4 Wochen |
Participantsdifferent | Based on research question | Based on research question | 5-12 Interviews | 3-10 Kunden |
Formatsame | Workshop + async | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Content groups, Label set, IA hypotheses | Usability Issues, Severity List, Recommendations | Problem Evidence, Risk Notes, Customer Segments | Concierge Learnings, Service Blueprint, MVP Risks |
Tagsno overlap | Information architectureNavigationStructure | ValidationUXPrototype | DiscoveryInterviewsValidation | MVPValidationServiceDiscovery |



