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| Criterion | ![]() UX Research Card Sorting | ![]() UX Research Usability Testing | ![]() Innovation Brainwriting | ![]() Innovation Design Charrette |
|---|---|---|---|---|
Purposedifferent | When content only makes sense internally and users can't find the structure again, card sorting exposes their mental order. Terms, groups, and naming are then aligned with the target group's expectations. | When a product is built but people get stuck on tasks, usability testing shows the friction at concrete points. Observed use instead of self-report makes visible where orientation, understanding, or interaction breaks down. | When loud voices or hierarchy distort the idea search, the method creates a quiet entry into joint development. It gives everyone thinking space and gathers contributions without social brakes, making diversity more visible and easier to build on. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 20-45 min | 1-2 h je Session | 15-30 min | Halber Tag bis mehrere Tage |
Participantsdifferent | Based on research question | Based on research question | 3-12 | 10-50 |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Content groups, Label set, IA hypotheses | Usability Issues, Severity List, Recommendations | Idea sheets, Expanded concepts, Prioritized list | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | Information architectureNavigationStructure | ValidationUXPrototype | BrainstormingCollaborationInclusionIdeas | BrainstormingWorkshopCollaborationIdeation |



